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InfiniTime/src/Components/Gfx/Gfx.h

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#pragma once
#include <cstdint>
#include <nrf_font.h>
namespace Pinetime {
namespace Drivers {
class St7789;
}
namespace Components {
class Gfx {
public:
explicit Gfx(Drivers::St7789& lcd);
void Init();
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void ClearScreen();
void DrawString(uint8_t x, uint8_t y, uint16_t color, const char* text, const FONT_INFO *p_font, bool wrap);
void DrawChar(const FONT_INFO *font, uint8_t c, uint8_t *x, uint8_t y, uint16_t color);
void FillRectangle(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint16_t color);
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void Sleep();
void Wakeup();
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private:
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static constexpr uint8_t width = 240;
static constexpr uint8_t height = 240;
uint16_t buffer[width]; // 1 line buffer
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Drivers::St7789& lcd;
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void pixel_draw(uint8_t x, uint8_t y, uint16_t color);
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void SetBackgroundColor(uint16_t color);
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};
}
}