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InfiniTime/src/displayapp/screens/Music.cpp

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/* Copyright (C) 2020 JF, Adam Pigg, Avamander
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "Music.h"
#include "Symbols.h"
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#include <cstdint>
#include "../DisplayApp.h"
#include "components/ble/MusicService.h"
#include "displayapp/icons/music/disc.cpp"
#include "displayapp/icons/music/disc_f_1.cpp"
#include "displayapp/icons/music/disc_f_2.cpp"
using namespace Pinetime::Applications::Screens;
static void event_handler(lv_obj_t *obj, lv_event_t event) {
Music *screen = static_cast<Music *>(obj->user_data);
screen->OnObjectEvent(obj, event);
}
/**
* Set the pixel array to display by the image
* This just calls lv_img_set_src but adds type safety
*
* @param img pointer to an image object
* @param data the image array
*/
inline void lv_img_set_src_arr(lv_obj_t *img, const lv_img_dsc_t *src_img) {
lv_img_set_src(img, src_img);
}
/**
* Music control watchapp
*
* TODO: Investigate Apple Media Service and AVRCPv1.6 support for seamless integration
*/
Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::MusicService &music) : Screen(app), musicService(music) {
lv_obj_t *label;
btnVolDown = lv_btn_create(lv_scr_act(), nullptr);
btnVolDown->user_data = this;
lv_obj_set_event_cb(btnVolDown, event_handler);
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lv_obj_set_size(btnVolDown, 65, 75);
lv_obj_align(btnVolDown, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 15, -10);
lv_obj_set_style_local_radius(btnVolDown, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btnVolDown, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_style_local_bg_opa(btnVolDown, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
label = lv_label_create(btnVolDown, nullptr);
lv_label_set_text(label, Symbols::volumDown);
lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
btnVolUp = lv_btn_create(lv_scr_act(), nullptr);
btnVolUp->user_data = this;
lv_obj_set_event_cb(btnVolUp, event_handler);
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lv_obj_set_size(btnVolUp, 65, 75);
lv_obj_align(btnVolUp, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, -15, -10);
lv_obj_set_style_local_radius(btnVolUp, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btnVolUp, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_style_local_bg_opa(btnVolUp, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
label = lv_label_create(btnVolUp, nullptr);
lv_label_set_text(label, Symbols::volumUp);
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lv_obj_set_hidden(btnVolUp, !displayVolumeButtons);
btnPrev = lv_btn_create(lv_scr_act(), nullptr);
btnPrev->user_data = this;
lv_obj_set_event_cb(btnPrev, event_handler);
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lv_obj_set_size(btnPrev, 65, 75);
lv_obj_align(btnPrev, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 15, -10);
lv_obj_set_style_local_radius(btnPrev, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btnPrev, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_style_local_bg_opa(btnPrev, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
label = lv_label_create(btnPrev, nullptr);
lv_label_set_text(label, Symbols::stepBackward);
btnNext = lv_btn_create(lv_scr_act(), nullptr);
btnNext->user_data = this;
lv_obj_set_event_cb(btnNext, event_handler);
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lv_obj_set_size(btnNext, 65, 75);
lv_obj_align(btnNext, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, -15, -10);
lv_obj_set_style_local_radius(btnNext, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btnNext, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_style_local_bg_opa(btnNext, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
label = lv_label_create(btnNext, nullptr);
lv_label_set_text(label, Symbols::stepForward);
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
btnPlayPause->user_data = this;
lv_obj_set_event_cb(btnPlayPause, event_handler);
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lv_obj_set_size(btnPlayPause, 65, 75);
lv_obj_align(btnPlayPause, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, -10);
lv_obj_set_style_local_radius(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_style_local_bg_opa(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
lv_label_set_text(txtPlayPause, Symbols::play);
txtTrackDuration = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(txtTrackDuration, LV_LABEL_LONG_SROLL);
lv_obj_align(txtTrackDuration, nullptr, LV_ALIGN_IN_TOP_LEFT, 12, 20);
lv_label_set_text(txtTrackDuration, "--:--/--:--");
lv_label_set_align(txtTrackDuration, LV_ALIGN_IN_LEFT_MID);
lv_obj_set_width(txtTrackDuration, LV_HOR_RES);
constexpr uint8_t FONT_HEIGHT = 12;
constexpr uint8_t LINE_PAD = 15;
constexpr int8_t MIDDLE_OFFSET = -25;
txtArtist = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(txtArtist, LV_LABEL_LONG_SROLL_CIRC);
lv_label_set_anim_speed(txtArtist, 1);
lv_obj_align(txtArtist, nullptr, LV_ALIGN_IN_LEFT_MID, 12, MIDDLE_OFFSET + 1 * FONT_HEIGHT);
lv_label_set_align(txtArtist, LV_ALIGN_IN_LEFT_MID);
lv_obj_set_width(txtArtist, LV_HOR_RES-12);
lv_label_set_text(txtArtist, "Artist Name");
txtTrack = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(txtTrack, LV_LABEL_LONG_SROLL_CIRC);
lv_label_set_anim_speed(txtTrack, 1);
lv_obj_align(txtTrack, nullptr, LV_ALIGN_IN_LEFT_MID, 12, MIDDLE_OFFSET + 2 * FONT_HEIGHT + LINE_PAD);
lv_label_set_align(txtTrack, LV_ALIGN_IN_LEFT_MID);
lv_obj_set_width(txtTrack, LV_HOR_RES-12);
lv_label_set_text(txtTrack, "This is a very long getTrack name");
/** Init animation */
imgDisc = lv_img_create(lv_scr_act(), nullptr);
lv_img_set_src_arr(imgDisc, &disc);
lv_obj_align(imgDisc, nullptr, LV_ALIGN_IN_TOP_RIGHT, -15, 15);
imgDiscAnim = lv_img_create(lv_scr_act(), nullptr);
lv_img_set_src_arr(imgDiscAnim, &disc_f_1);
lv_obj_align(imgDiscAnim, nullptr, LV_ALIGN_IN_TOP_RIGHT, -15 - 32, 15);
frameB = false;
musicService.event(Controllers::MusicService::EVENT_MUSIC_OPEN);
}
Music::~Music() {
lv_obj_clean(lv_scr_act());
}
bool Music::Refresh() {
if (artist != musicService.getArtist()) {
artist = musicService.getArtist();
currentLength = 0;
lv_label_set_text(txtArtist, artist.data());
}
if (track != musicService.getTrack()) {
track = musicService.getTrack();
currentLength = 0;
lv_label_set_text(txtTrack, track.data());
}
if (album != musicService.getAlbum()) {
album = musicService.getAlbum();
currentLength = 0;
}
if (playing != musicService.isPlaying()) {
playing = musicService.isPlaying();
}
// Because we increment this ourselves,
// we can't compare with the old data directly
// have to update it when there's actually new data
// just to avoid unnecessary draws that make UI choppy
if (lastLength != musicService.getProgress()) {
currentLength = musicService.getProgress();
lastLength = currentLength;
UpdateLength();
}
if (totalLength != musicService.getTrackLength()) {
totalLength = musicService.getTrackLength();
UpdateLength();
}
if (playing == Pinetime::Controllers::MusicService::MusicStatus::Playing) {
lv_label_set_text(txtPlayPause, Symbols::pause);
if (xTaskGetTickCount() - 1024 >= lastIncrement) {
if (frameB) {
lv_img_set_src(imgDiscAnim, &disc_f_1);
} else {
lv_img_set_src(imgDiscAnim, &disc_f_2);
}
frameB = !frameB;
if (currentLength < totalLength) {
currentLength += static_cast<int>((static_cast<float>(xTaskGetTickCount() - lastIncrement) / 1024.0f) *
musicService.getPlaybackSpeed());
} else {
// Let's assume the getTrack finished, paused when the timer ends
// and there's no new getTrack being sent to us
// TODO: ideally this would be configurable
playing = false;
}
lastIncrement = xTaskGetTickCount();
UpdateLength();
}
} else {
lv_label_set_text(txtPlayPause, Symbols::play);
}
return running;
}
void Music::UpdateLength() {
if (totalLength > (99 * 60 * 60)) {
lv_label_set_text(txtTrackDuration, "Inf/Inf");
} else if (totalLength > (99 * 60)) {
char timer[12];
sprintf(timer, "%02d:%02d/%02d:%02d",
(currentLength / (60 * 60)) % 100,
((currentLength % (60 * 60)) / 60) % 100,
(totalLength / (60 * 60)) % 100,
((totalLength % (60 * 60)) / 60) % 100
);
lv_label_set_text(txtTrackDuration, timer);
} else {
char timer[12];
sprintf(timer, "%02d:%02d/%02d:%02d",
(currentLength / 60) % 100,
(currentLength % 60) % 100,
(totalLength / 60) % 100,
(totalLength % 60) % 100
);
lv_label_set_text(txtTrackDuration, timer);
}
}
void Music::OnObjectEvent(lv_obj_t *obj, lv_event_t event) {
if (event == LV_EVENT_CLICKED) {
if (obj == btnVolDown) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLDOWN);
} else if (obj == btnVolUp) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLUP);
} else if (obj == btnPrev) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_PREV);
} else if (obj == btnPlayPause) {
if (playing == Pinetime::Controllers::MusicService::MusicStatus::Playing) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_PAUSE);
// Let's assume it stops playing instantly
playing = Controllers::MusicService::NotPlaying;
} else {
musicService.event(Controllers::MusicService::EVENT_MUSIC_PLAY);
// Let's assume it starts playing instantly
// TODO: In the future should check for BT connection for better UX
playing = Controllers::MusicService::Playing;
}
} else if (obj == btnNext) {
musicService.event(Controllers::MusicService::EVENT_MUSIC_NEXT);
}
}
}
bool Music::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
switch (event) {
case TouchEvents::SwipeUp: {
displayVolumeButtons = true;
lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
lv_obj_set_hidden(btnVolUp, !displayVolumeButtons);
lv_obj_set_hidden(btnNext, displayVolumeButtons);
lv_obj_set_hidden(btnPrev, displayVolumeButtons);
return true;
}
case TouchEvents::SwipeDown: {
displayVolumeButtons = false;
lv_obj_set_hidden(btnNext, displayVolumeButtons);
lv_obj_set_hidden(btnPrev, displayVolumeButtons);
lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
lv_obj_set_hidden(btnVolUp, !displayVolumeButtons);
return true;
}
case TouchEvents::SwipeLeft: {
musicService.event(Controllers::MusicService::EVENT_MUSIC_NEXT);
return true;
}
case TouchEvents::SwipeRight: {
musicService.event(Controllers::MusicService::EVENT_MUSIC_PREV);
return true;
}
default: {
return true;
}
}
}