2020-01-18 18:17:52 +01:00
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#pragma once
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2020-11-15 16:49:36 +01:00
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#include <lvgl/src/lv_core/lv_obj.h>
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2020-01-18 18:17:52 +01:00
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#include <chrono>
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2020-11-15 16:49:36 +01:00
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#include <cstdint>
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#include <memory>
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2020-01-18 18:17:52 +01:00
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#include "Screen.h"
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2020-11-15 16:49:36 +01:00
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#include "components/datetime/DateTimeController.h"
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namespace Pinetime {
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2020-11-15 16:49:36 +01:00
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namespace Controllers {
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class Battery;
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class Ble;
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class NotificationManager;
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class HeartRateController;
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2020-11-15 16:49:36 +01:00
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}
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2020-01-18 18:17:52 +01:00
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namespace Applications {
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namespace Screens {
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template <class T>
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class DirtyValue {
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public:
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DirtyValue() = default; // Use NSDMI
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explicit DirtyValue(T const& v):value{v}{} // Use MIL and const-lvalue-ref
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bool IsUpdated() const { return isUpdated; }
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T const& Get() { this->isUpdated = false; return value; } // never expose a non-const lvalue-ref
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DirtyValue& operator=(const T& other) {
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if (this->value != other) {
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this->value = other;
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this->isUpdated = true;
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}
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return *this;
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}
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private:
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T value{}; // NSDMI - default initialise type
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bool isUpdated{true}; // NSDMI - use brace initilisation
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};
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2020-11-15 16:49:36 +01:00
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class Clock : public Screen {
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public:
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Clock(DisplayApp* app,
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Controllers::DateTime& dateTimeController,
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Controllers::Battery& batteryController,
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2020-10-20 20:57:39 +02:00
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Controllers::Ble& bleController,
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Controllers::NotificationManager& notificatioManager,
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Controllers::HeartRateController& heartRateController);
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2020-02-16 18:32:36 +01:00
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~Clock() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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void OnObjectEvent(lv_obj_t *pObj, lv_event_t i);
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private:
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static const char* MonthToString(Pinetime::Controllers::DateTime::Months month);
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static const char* DayOfWeekToString(Pinetime::Controllers::DateTime::Days dayOfWeek);
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static char const *DaysString[];
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static char const *MonthsString[];
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char displayedChar[5];
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uint16_t currentYear = 1970;
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Pinetime::Controllers::DateTime::Months currentMonth = Pinetime::Controllers::DateTime::Months::Unknown;
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Pinetime::Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown;
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uint8_t currentDay = 0;
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2021-02-12 18:13:02 +01:00
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DirtyValue<int> batteryPercentRemaining {};
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DirtyValue<bool> bleState {};
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DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime{};
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DirtyValue<uint32_t> stepCount {};
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DirtyValue<uint8_t> heartbeat {};
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DirtyValue<bool> heartbeatRunning {};
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DirtyValue<bool> notificationState {};
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2020-02-10 21:05:33 +01:00
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lv_obj_t* label_time;
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lv_obj_t* label_date;
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lv_obj_t* backgroundLabel;
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lv_obj_t* batteryIcon;
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lv_obj_t* bleIcon;
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lv_obj_t* batteryPlug;
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lv_obj_t* heartbeatIcon;
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lv_obj_t* heartbeatValue;
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lv_obj_t* heartbeatBpm;
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lv_obj_t* stepIcon;
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lv_obj_t* stepValue;
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lv_obj_t* notificationIcon;
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2020-03-14 16:33:47 +01:00
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2020-02-16 18:32:36 +01:00
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Controllers::DateTime& dateTimeController;
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Controllers::Battery& batteryController;
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Controllers::Ble& bleController;
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2020-10-20 20:57:39 +02:00
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Controllers::NotificationManager& notificatioManager;
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Controllers::HeartRateController& heartRateController;
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2020-02-10 21:05:33 +01:00
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2020-02-23 13:44:39 +01:00
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bool running = true;
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2020-01-18 18:17:52 +01:00
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};
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}
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}
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}
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