2021-03-11 10:54:14 +01:00
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#pragma once
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#include "Screen.h"
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#include "components/datetime/DateTimeController.h"
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#include "../LittleVgl.h"
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2021-03-11 11:56:58 +01:00
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#include "FreeRTOS.h"
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#include "portmacro_cmsis.h"
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2021-03-11 10:54:14 +01:00
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namespace Pinetime::Applications::Screens {
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enum class States { INIT, RUNNING, HALTED };
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enum class Events { PLAY, PAUSE, STOP };
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2021-03-12 09:43:13 +01:00
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struct TimeSeparated_t {
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int mins;
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int secs;
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int msecs;
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};
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2021-03-11 10:54:14 +01:00
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class StopWatch : public Screen {
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public:
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StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dateTime);
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~StopWatch() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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bool OnTouchEvent(uint16_t x, uint16_t y) override;
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2021-03-11 23:41:24 +01:00
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void playPauseBtnEventHandler(lv_event_t event);
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2021-03-12 09:43:13 +01:00
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void stopLapBtnEventHandler(lv_event_t event);
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2021-03-11 10:54:14 +01:00
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private:
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const Pinetime::Controllers::DateTime& dateTime;
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bool running;
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States currentState;
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Events currentEvent;
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2021-03-11 11:56:58 +01:00
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TickType_t startTime;
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2021-03-11 23:41:24 +01:00
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TickType_t oldTimeElapsed;
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2021-03-12 09:43:13 +01:00
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TimeSeparated_t timeSeparated; // Holds Mins, Secs, millisecs
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int lapNr;
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lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap;
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lv_obj_t *lapOneText, *lapTwoText;
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2021-03-11 10:54:14 +01:00
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};
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}
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