2021-03-31 19:47:27 +02:00
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#pragma once
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#include <cstdint>
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namespace Pinetime {
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namespace Controllers {
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class MotionController {
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public:
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void Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps);
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2021-04-19 16:28:38 +02:00
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int16_t X() const { return x; }
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int16_t Y() const { return y; }
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int16_t Z() const { return z; }
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2021-03-31 19:47:27 +02:00
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uint32_t NbSteps() const { return nbSteps; }
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bool ShouldWakeUp(bool isSleeping);
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2021-04-02 16:56:14 +02:00
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void IsSensorOk(bool isOk);
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bool IsSensorOk() const { return isSensorOk; }
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private:
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2021-03-31 19:47:27 +02:00
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uint32_t nbSteps;
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int16_t x;
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int16_t y;
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int16_t z;
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int16_t lastYForWakeUp = 0;
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2021-04-02 16:56:14 +02:00
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bool isSensorOk = false;
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2021-03-31 19:47:27 +02:00
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};
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}
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}
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