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InfiniTime/src/components/alarm/AlarmController.h

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2021-09-11 00:40:13 +02:00
#pragma once
#include <cstdint>
#include "app_timer.h"
#include "components/datetime/DateTimeController.h"
namespace Pinetime {
namespace System {
class SystemTask;
}
namespace Controllers {
class AlarmController {
public:
AlarmController(Controllers::DateTime& dateTimeController);
void Init();
void SetAlarm(uint8_t alarmHr, uint8_t alarmMin);
void DisableAlarm();
void SetOffAlarmNow();
uint32_t SecondsToAlarm();
void StopAlerting();
void Register(System::SystemTask* systemTask);
enum class AlarmState { Not_Set, Set, Alerting };
enum class RecurType { None, Daily, Weekdays };
void ToggleRecurrence();
uint8_t Hours() const {
return hours;
}
uint8_t Minutes() const {
return minutes;
}
AlarmState State() const {
return state;
}
RecurType Recurrence() const {
return recurrence;
}
private:
Controllers::DateTime& dateTimeController;
System::SystemTask* systemTask = nullptr;
uint8_t hours;
uint8_t minutes;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
AlarmState state = AlarmState::Not_Set;
RecurType recurrence = RecurType::None;
void scheduleAlarm();
};
}
}