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InfiniTime/src/drivers/Watchdog.h

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#pragma once
namespace Pinetime {
namespace Drivers {
class Watchdog {
public:
enum class ResetReasons { ResetPin, Watchdog, SoftReset, CpuLockup, SystemOff, LpComp, DebugInterface, NFC, HardReset };
void Setup(uint8_t timeoutSeconds);
void Start();
void Kick();
ResetReasons ResetReason() const { return resetReason; }
static const char* ResetReasonToString(ResetReasons reason);
private:
ResetReasons resetReason;
ResetReasons ActualResetReason() const;
};
class WatchdogView {
public:
WatchdogView(const Watchdog& watchdog) : watchdog{watchdog} { }
Watchdog::ResetReasons ResetReason() const { return watchdog.ResetReason();}
private:
const Watchdog& watchdog;
};
}
}