Merge pull request #86 from Riksu9000/infinitime-changes
Fix build after InfiniTime changes
This commit is contained in:
commit
6ccca0caf1
4 changed files with 32 additions and 12 deletions
|
@ -1 +1 @@
|
||||||
Subproject commit 4b2a61ea4ac9e3faf8fac0c871c9c998e8d2dd59
|
Subproject commit 5ab255b26b4f23ca4b6fab2a660f8cf55fcda48b
|
3
main.cpp
3
main.cpp
|
@ -341,7 +341,7 @@ Pinetime::Controllers::NotificationManager notificationManager;
|
||||||
Pinetime::Controllers::MotionController motionController;
|
Pinetime::Controllers::MotionController motionController;
|
||||||
Pinetime::Controllers::TimerController timerController;
|
Pinetime::Controllers::TimerController timerController;
|
||||||
Pinetime::Controllers::AlarmController alarmController {dateTimeController};
|
Pinetime::Controllers::AlarmController alarmController {dateTimeController};
|
||||||
Pinetime::Controllers::TouchHandler touchHandler(touchPanel, lvgl);
|
Pinetime::Controllers::TouchHandler touchHandler;
|
||||||
Pinetime::Controllers::ButtonHandler buttonHandler;
|
Pinetime::Controllers::ButtonHandler buttonHandler;
|
||||||
Pinetime::Controllers::BrightnessController brightnessController {};
|
Pinetime::Controllers::BrightnessController brightnessController {};
|
||||||
|
|
||||||
|
@ -376,7 +376,6 @@ Pinetime::System::SystemTask systemTask(spi,
|
||||||
alarmController,
|
alarmController,
|
||||||
watchdog,
|
watchdog,
|
||||||
notificationManager,
|
notificationManager,
|
||||||
motorController,
|
|
||||||
heartRateSensor,
|
heartRateSensor,
|
||||||
motionController,
|
motionController,
|
||||||
motionSensor,
|
motionSensor,
|
||||||
|
|
|
@ -268,15 +268,35 @@ void LittleVgl::FlushDisplay(const lv_area_t* area, lv_color_t* color_p) {
|
||||||
vTaskDelay(pdMS_TO_TICKS(3));
|
vTaskDelay(pdMS_TO_TICKS(3));
|
||||||
}
|
}
|
||||||
|
|
||||||
void LittleVgl::SetNewTouchPoint(uint16_t x, uint16_t y, bool contact) {
|
void LittleVgl::SetNewTouchPoint(int16_t x, int16_t y, bool contact) {
|
||||||
tap_x = x;
|
if (contact) {
|
||||||
tap_y = y;
|
if (!isCancelled) {
|
||||||
tapped = contact;
|
touchPoint = {x, y};
|
||||||
|
tapped = true;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (isCancelled) {
|
||||||
|
touchPoint = {-1, -1};
|
||||||
|
tapped = false;
|
||||||
|
isCancelled = false;
|
||||||
|
} else {
|
||||||
|
touchPoint = {x, y};
|
||||||
|
tapped = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LittleVgl::CancelTap() {
|
||||||
|
if (tapped) {
|
||||||
|
isCancelled = true;
|
||||||
|
touchPoint = {-1, -1};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) {
|
bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) {
|
||||||
ptr->point.x = tap_x;
|
ptr->point.x = touchPoint.x;
|
||||||
ptr->point.y = tap_y;
|
ptr->point.y = touchPoint.y;
|
||||||
if (tapped) {
|
if (tapped) {
|
||||||
ptr->state = LV_INDEV_STATE_PR;
|
ptr->state = LV_INDEV_STATE_PR;
|
||||||
} else {
|
} else {
|
||||||
|
|
|
@ -24,7 +24,8 @@ namespace Pinetime {
|
||||||
void FlushDisplay(const lv_area_t* area, lv_color_t* color_p);
|
void FlushDisplay(const lv_area_t* area, lv_color_t* color_p);
|
||||||
bool GetTouchPadInfo(lv_indev_data_t* ptr);
|
bool GetTouchPadInfo(lv_indev_data_t* ptr);
|
||||||
void SetFullRefresh(FullRefreshDirections direction);
|
void SetFullRefresh(FullRefreshDirections direction);
|
||||||
void SetNewTouchPoint(uint16_t x, uint16_t y, bool contact);
|
void SetNewTouchPoint(int16_t x, int16_t y, bool contact);
|
||||||
|
void CancelTap();
|
||||||
|
|
||||||
bool GetFullRefresh() {
|
bool GetFullRefresh() {
|
||||||
bool returnValue = fullRefresh;
|
bool returnValue = fullRefresh;
|
||||||
|
@ -59,9 +60,9 @@ namespace Pinetime {
|
||||||
uint16_t writeOffset = 0;
|
uint16_t writeOffset = 0;
|
||||||
uint16_t scrollOffset = 0;
|
uint16_t scrollOffset = 0;
|
||||||
|
|
||||||
uint16_t tap_x = 0;
|
lv_point_t touchPoint = {};
|
||||||
uint16_t tap_y = 0;
|
|
||||||
bool tapped = false;
|
bool tapped = false;
|
||||||
|
bool isCancelled = false;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue