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Fix build for motion service improvement (#139)

Fixes the build after InfiniTimeOrg/InfiniTime#1970 was merged.
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FintasticMan 2024-01-23 23:13:28 +01:00 committed by GitHub
parent 71877a13de
commit 3ba07f574e
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7 changed files with 181 additions and 10 deletions

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@ -118,6 +118,8 @@ target_sources(infinisim PUBLIC
sim/components/battery/BatteryController.cpp sim/components/battery/BatteryController.cpp
sim/components/ble/AlertNotificationService.h sim/components/ble/AlertNotificationService.h
sim/components/ble/AlertNotificationService.cpp sim/components/ble/AlertNotificationService.cpp
sim/components/ble/MotionService.h
sim/components/ble/MotionService.cpp
sim/components/ble/MusicService.h sim/components/ble/MusicService.h
sim/components/ble/MusicService.cpp sim/components/ble/MusicService.cpp
sim/components/ble/NavigationService.h sim/components/ble/NavigationService.h

@ -1 +1 @@
Subproject commit fc5424cb72e477c5f1bbfaeddb5c50b851a965ae Subproject commit a6cd3679eb1219865a215d0600c9703b198f9157

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@ -0,0 +1,126 @@
#include "components/ble/MotionService.h"
#include "components/motion/MotionController.h"
#include "components/ble/NimbleController.h"
#include <nrf_log.h>
using namespace Pinetime::Controllers;
// namespace {
// // 0003yyxx-78fc-48fe-8e23-433b3a1942d0
// constexpr ble_uuid128_t CharUuid(uint8_t x, uint8_t y) {
// return ble_uuid128_t {.u = {.type = BLE_UUID_TYPE_128},
// .value = {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, x, y, 0x03, 0x00}};
// }
//
// // 00030000-78fc-48fe-8e23-433b3a1942d0
// constexpr ble_uuid128_t BaseUuid() {
// return CharUuid(0x00, 0x00);
// }
//
// constexpr ble_uuid128_t motionServiceUuid {BaseUuid()};
// constexpr ble_uuid128_t stepCountCharUuid {CharUuid(0x01, 0x00)};
// constexpr ble_uuid128_t motionValuesCharUuid {CharUuid(0x02, 0x00)};
//
// int MotionServiceCallback(uint16_t /*conn_handle*/, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt, void* arg) {
// auto* motionService = static_cast<MotionService*>(arg);
// return motionService->OnStepCountRequested(attr_handle, ctxt);
// }
// }
//
// TODO Refactoring - remove dependency to SystemTask
MotionService::MotionService(NimbleController& nimble, Controllers::MotionController& motionController)
: nimble {nimble},
motionController {motionController}/*,
characteristicDefinition {{.uuid = &stepCountCharUuid.u,
.access_cb = MotionServiceCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_READ | BLE_GATT_CHR_F_NOTIFY,
.val_handle = &stepCountHandle},
{.uuid = &motionValuesCharUuid.u,
.access_cb = MotionServiceCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_READ | BLE_GATT_CHR_F_NOTIFY,
.val_handle = &motionValuesHandle},
{0}},
serviceDefinition {
{.type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = &motionServiceUuid.u, .characteristics = characteristicDefinition},
{0},
} */{
// TODO refactor to prevent this loop dependency (service depends on controller and controller depends on service)
motionController.SetService(this);
}
//
// void MotionService::Init() {
// int res = 0;
// res = ble_gatts_count_cfg(serviceDefinition);
// ASSERT(res == 0);
//
// res = ble_gatts_add_svcs(serviceDefinition);
// ASSERT(res == 0);
// }
//
// int MotionService::OnStepCountRequested(uint16_t attributeHandle, ble_gatt_access_ctxt* context) {
// if (attributeHandle == stepCountHandle) {
// NRF_LOG_INFO("Motion-stepcount : handle = %d", stepCountHandle);
// uint32_t buffer = motionController.NbSteps();
//
// int res = os_mbuf_append(context->om, &buffer, 4);
// return (res == 0) ? 0 : BLE_ATT_ERR_INSUFFICIENT_RES;
// } else if (attributeHandle == motionValuesHandle) {
// int16_t buffer[3] = {motionController.X(), motionController.Y(), motionController.Z()};
//
// int res = os_mbuf_append(context->om, buffer, 3 * sizeof(int16_t));
// return (res == 0) ? 0 : BLE_ATT_ERR_INSUFFICIENT_RES;
// }
// return 0;
// }
//
// void MotionService::OnNewStepCountValue(uint32_t stepCount) {
// if (!stepCountNoficationEnabled)
// return;
//
// uint32_t buffer = stepCount;
// auto* om = ble_hs_mbuf_from_flat(&buffer, 4);
//
// uint16_t connectionHandle = nimble.connHandle();
//
// if (connectionHandle == 0 || connectionHandle == BLE_HS_CONN_HANDLE_NONE) {
// return;
// }
//
// ble_gattc_notify_custom(connectionHandle, stepCountHandle, om);
// }
//
// void MotionService::OnNewMotionValues(int16_t x, int16_t y, int16_t z) {
// if (!motionValuesNoficationEnabled)
// return;
//
// int16_t buffer[3] = {x, y, z};
// auto* om = ble_hs_mbuf_from_flat(buffer, 3 * sizeof(int16_t));
//
// uint16_t connectionHandle = nimble.connHandle();
//
// if (connectionHandle == 0 || connectionHandle == BLE_HS_CONN_HANDLE_NONE) {
// return;
// }
//
// ble_gattc_notify_custom(connectionHandle, motionValuesHandle, om);
// }
void MotionService::SubscribeNotification(uint16_t attributeHandle) {
if (attributeHandle == stepCountHandle)
stepCountNoficationEnabled = true;
else if (attributeHandle == motionValuesHandle)
motionValuesNoficationEnabled = true;
}
void MotionService::UnsubscribeNotification(uint16_t attributeHandle) {
if (attributeHandle == stepCountHandle)
stepCountNoficationEnabled = false;
else if (attributeHandle == motionValuesHandle)
motionValuesNoficationEnabled = false;
}
bool MotionService::IsMotionNotificationSubscribed() const {
return motionValuesNoficationEnabled;
}

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@ -0,0 +1,39 @@
#pragma once
// #define min // workaround: nimble's min/max macros conflict with libstdc++
// #define max
// #include <host/ble_gap.h>
#include <atomic>
// #undef max
// #undef min
namespace Pinetime {
namespace Controllers {
class NimbleController;
class MotionController;
class MotionService {
public:
MotionService(NimbleController& nimble, Controllers::MotionController& motionController);
// void Init();
// int OnStepCountRequested(uint16_t attributeHandle, ble_gatt_access_ctxt* context);
// void OnNewStepCountValue(uint32_t stepCount);
// void OnNewMotionValues(int16_t x, int16_t y, int16_t z);
void SubscribeNotification(uint16_t attributeHandle);
void UnsubscribeNotification(uint16_t attributeHandle);
bool IsMotionNotificationSubscribed() const;
private:
NimbleController& nimble;
Controllers::MotionController& motionController;
// struct ble_gatt_chr_def characteristicDefinition[3];
// struct ble_gatt_svc_def serviceDefinition[2];
uint16_t stepCountHandle;
uint16_t motionValuesHandle;
std::atomic_bool stepCountNoficationEnabled {false};
std::atomic_bool motionValuesNoficationEnabled {false};
};
}
}

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@ -45,11 +45,11 @@ NimbleController::NimbleController(Pinetime::System::SystemTask& systemTask,
// currentTimeService {dateTimeController}, // currentTimeService {dateTimeController},
musicService {systemTask}, musicService {systemTask},
weatherService {dateTimeController}, weatherService {dateTimeController},
navService {systemTask} { navService {systemTask},
// batteryInformationService {batteryController}, // batteryInformationService {batteryController},
// immediateAlertService {systemTask, notificationManager}, // immediateAlertService {systemTask, notificationManager},
// heartRateService {systemTask, heartRateController}, // heartRateService {systemTask, heartRateController},
// motionService {systemTask, motionController}, motionService {*this, motionController} {
// fsService {systemTask, fs}, // fsService {systemTask, fs},
// serviceDiscovery({&currentTimeClient, &alertNotificationClient}) { // serviceDiscovery({&currentTimeClient, &alertNotificationClient}) {
} }

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@ -19,7 +19,7 @@
#include "components/ble/MusicService.h" #include "components/ble/MusicService.h"
#include "components/ble/NavigationService.h" #include "components/ble/NavigationService.h"
//#include "components/ble/ServiceDiscovery.h" //#include "components/ble/ServiceDiscovery.h"
//#include "components/ble/MotionService.h" #include "components/ble/MotionService.h"
#include "components/ble/SimpleWeatherService.h" #include "components/ble/SimpleWeatherService.h"
#include "components/fs/FS.h" #include "components/fs/FS.h"
//#include "components/ble/FSService.h" //#include "components/ble/FSService.h"
@ -116,7 +116,7 @@ namespace Pinetime {
// BatteryInformationService batteryInformationService; // BatteryInformationService batteryInformationService;
// ImmediateAlertService immediateAlertService; // ImmediateAlertService immediateAlertService;
// HeartRateService heartRateService; // HeartRateService heartRateService;
// MotionService motionService; MotionService motionService;
// FSService fsService; // FSService fsService;
// ServiceDiscovery serviceDiscovery; // ServiceDiscovery serviceDiscovery;

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@ -5,7 +5,7 @@
//#include <FreeRTOS.h> //#include <FreeRTOS.h>
#include "drivers/Bma421.h" #include "drivers/Bma421.h"
//#include "components/ble/MotionService.h" #include "components/ble/MotionService.h"
#include "utility/CircularBuffer.h" #include "utility/CircularBuffer.h"
namespace Pinetime { namespace Pinetime {
@ -58,9 +58,13 @@ namespace Pinetime {
void Init(Pinetime::Drivers::Bma421::DeviceTypes types); void Init(Pinetime::Drivers::Bma421::DeviceTypes types);
// void SetService(Pinetime::Controllers::MotionService* service) { void SetService(Pinetime::Controllers::MotionService* service) {
// this->service = service; this->service = service;
// } }
Pinetime::Controllers::MotionService* GetService() const {
return service;
}
private: private:
uint32_t nbSteps = 0; uint32_t nbSteps = 0;
@ -93,7 +97,7 @@ namespace Pinetime {
int32_t accumulatedSpeed = 0; int32_t accumulatedSpeed = 0;
DeviceTypes deviceType = DeviceTypes::Unknown; DeviceTypes deviceType = DeviceTypes::Unknown;
// Pinetime::Controllers::MotionService* service = nullptr; Pinetime::Controllers::MotionService* service = nullptr;
}; };
} }
} }