I added a new activity type, Patch. There's already a ForgeFed type with
the same name, used for representing patches of course. Perhaps the
duplication will work, since these types are used in different
situations. I'd happily change to Edit, but Patch may become the
standard name in Fediverse software. So let's go with that.
- UI for creating a Factory
- UI for specifying a Factory when creating resource actors
- Old way of creation doesn't work anymore, except for Factory itself
- UI indicates whether you're an admin user
- Settings allow to choose "resident" factories, i.e. ones automatically
offered to every newly verified user
Caveats:
- Factories are all-in-one, no mechanism yet for choosing actor types
- No UI/logic for auto-offering a Factory to all users of a different
instance, and signaling other instances about newly verified local
users
- No factories inserted to DB yet
- Admin user list specified in settings
- Admins can create a Factory via C2S
- Creating other actors via C2S the old way still works as well
- Factory S2S handler implementation still blank