Text-ByteString UTF8 conversion utility modules
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src/Data/Text/Lazy/UTF8/Local.hs
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src/Data/Text/Lazy/UTF8/Local.hs
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{- This file is part of Vervis.
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-
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- Written in 2016 by fr33domlover <fr33domlover@riseup.net>.
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-
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- ♡ Copying is an act of love. Please copy, reuse and share.
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-
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- The author(s) have dedicated all copyright and related and neighboring
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- rights to this software to the public domain worldwide. This software is
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- distributed without any warranty.
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-
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- You should have received a copy of the CC0 Public Domain Dedication along
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- with this software. If not, see
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- <http://creativecommons.org/publicdomain/zero/1.0/>.
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-}
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-- | Utilities for conversion between lazy 'Text' and UTF8-encoded lazy
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-- 'ByteString'
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module Data.Text.Lazy.UTF8.Local
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( encode
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, decodeStrict
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, decodeLenient
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, encodeFilename
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, encodeSource
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, decodeFilename
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, decodeSource
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)
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where
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import Prelude ()
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import Data.ByteString.Lazy (ByteString)
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import Data.Text.Lazy (Text)
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import qualified Data.Text.Lazy.Encoding as TLE
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import qualified Data.Text.Encoding.Error as TEE
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encode :: Text -> ByteString
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encode = TLE.encodeUtf8
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decodeStrict :: ByteString -> Text
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decodeStrict = TLE.decodeUtf8With TEE.strictDecode
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decodeLenient :: ByteString -> Text
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decodeLenient = TLE.decodeUtf8With TEE.lenientDecode
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-- | Encode text in a way appropriate for filenames. This is simply set to
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-- 'encode'.
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encodeFilename :: Text -> ByteString
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encodeFilename = encode
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-- | Encode text in a way appropriate for source content. This is simply set to
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-- 'encode'.
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encodeSource :: Text -> ByteString
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encodeSource = encode
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-- | Decode text in a way appropriate for filenames. Since these names may be
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-- used for reading and writing to the file system, errors here must not be
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-- ignored, therefore the conversion is strict.
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decodeFilename :: ByteString -> Text
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decodeFilename = decodeStrict
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-- | Encode text in a way appropriate for source content. Even in the case of
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-- an encoding error, the application shouldn't fail. It should still display
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-- the content, so that the valid parts are visible and the error too is
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-- visible to the user. Therefore the conversion is lenient.
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decodeSource :: ByteString -> Text
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decodeSource = decodeLenient
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src/Data/Text/UTF8/Local.hs
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66
src/Data/Text/UTF8/Local.hs
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@ -0,0 +1,66 @@
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{- This file is part of Vervis.
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-
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- Written in 2016 by fr33domlover <fr33domlover@riseup.net>.
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-
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- ♡ Copying is an act of love. Please copy, reuse and share.
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-
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- The author(s) have dedicated all copyright and related and neighboring
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- rights to this software to the public domain worldwide. This software is
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- distributed without any warranty.
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-
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- You should have received a copy of the CC0 Public Domain Dedication along
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- with this software. If not, see
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- <http://creativecommons.org/publicdomain/zero/1.0/>.
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-}
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-- | Utilities for conversion between 'Text' and UTF8-encoded 'ByteString'
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module Data.Text.UTF8.Local
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( encode
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, decodeStrict
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, decodeLenient
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, encodeFilename
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, encodeSource
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, decodeFilename
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, decodeSource
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)
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where
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import Prelude ()
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import Data.ByteString (ByteString)
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import Data.Text (Text)
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import qualified Data.Text.Encoding as TE
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import qualified Data.Text.Encoding.Error as TEE
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encode :: Text -> ByteString
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encode = TE.encodeUtf8
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decodeStrict :: ByteString -> Text
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decodeStrict = TE.decodeUtf8With TEE.strictDecode
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decodeLenient :: ByteString -> Text
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decodeLenient = TE.decodeUtf8With TEE.lenientDecode
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-- | Encode text in a way appropriate for filenames. This is simply set to
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-- 'encode'.
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encodeFilename :: Text -> ByteString
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encodeFilename = encode
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-- | Encode text in a way appropriate for source content. This is simply set to
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-- 'encode'.
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encodeSource :: Text -> ByteString
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encodeSource = encode
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-- | Decode text in a way appropriate for filenames. Since these names may be
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-- used for reading and writing to the file system, errors here must not be
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-- ignored, therefore the conversion is strict.
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decodeFilename :: ByteString -> Text
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decodeFilename = decodeStrict
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-- | Encode text in a way appropriate for source content. Even in the case of
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-- an encoding error, the application shouldn't fail. It should still display
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-- the content, so that the valid parts are visible and the error too is
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-- visible to the user. Therefore the conversion is lenient.
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decodeSource :: ByteString -> Text
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decodeSource = decodeLenient
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