2019-02-03 14:58:14 +01:00
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VerifKey
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2019-02-08 00:08:28 +01:00
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ident Text
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2019-02-06 03:48:23 +01:00
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instance InstanceId
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expires UTCTime Maybe
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public ByteString
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sharer RemoteSharerId Maybe
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2019-02-03 14:58:14 +01:00
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UniqueVerifKey ident
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Support remote actors specifying 2 keys, and DB storage of these keys
It's now possible for activities we be attributed to actors that have more than
one key. We allow up to 2 keys. We also store in the DB. Scaling to support any
number of keys is trivial, but I'm limiting to 2 to avoid potential trouble and
because 2 is the actual number we need.
By having 2 keys, and replacing only one of them in each rotation, we avoid
race conditions. With 1 key, the following can happen:
1. We send an activity to another server
2. We rotate our key
3. The server reaches the activity in its processing queue, tries to verify our
request signature, but fails because it can't fetch the key. It's the old
key and we discarded it already, replaced it with the new one
When we use 2 keys, the previous key remains available and other servers have
time to finish processing our requests signed with that key. We can safely
rotate, without worrying about whether the user sent anything right before the
rotation time.
Caveat: With this feature, we allow OTHER servers to rotate freely. It's safe
because it's optional, but it's just Vervis right now. Once Vervis itself
starts using 2 keys, it will be able to rotate freely without race condition
risk, but probably Mastodon etc. won't accept its signatures because of the use
of 2 keys and because they're server-scope keys.
Maybe I can get these features adopted by the fediverse?
2019-02-04 20:38:50 +01:00
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Record usage of instance keys in the DB
When we verify an HTTP signature,
* If we know the key, check in the DB whether we know the actor lists it. If it
doesn't, and there's room left for keys, HTTP GET the actor and update the DB
accordingly.
* If we know the key but had to update it, do the same, check usage in DB and
update DB if needed
* If we don't know the key, record usage in DB
However,
* If we're GETing a key and discovering it's a shared key, we GET the actor to
verify it lists the key. When we don't know the key at all yet, that's fine
(can be further optimized but it's marginal), but if it's a key we do know,
it means we already know the actor and for now it's enough for us to rely
only on the DB to test usage.
2019-02-19 11:54:55 +01:00
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VerifKeySharedUsage
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key VerifKeyId
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user RemoteSharerId
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UniqueVerifKeySharedUsage key user
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Support remote actors specifying 2 keys, and DB storage of these keys
It's now possible for activities we be attributed to actors that have more than
one key. We allow up to 2 keys. We also store in the DB. Scaling to support any
number of keys is trivial, but I'm limiting to 2 to avoid potential trouble and
because 2 is the actual number we need.
By having 2 keys, and replacing only one of them in each rotation, we avoid
race conditions. With 1 key, the following can happen:
1. We send an activity to another server
2. We rotate our key
3. The server reaches the activity in its processing queue, tries to verify our
request signature, but fails because it can't fetch the key. It's the old
key and we discarded it already, replaced it with the new one
When we use 2 keys, the previous key remains available and other servers have
time to finish processing our requests signed with that key. We can safely
rotate, without worrying about whether the user sent anything right before the
rotation time.
Caveat: With this feature, we allow OTHER servers to rotate freely. It's safe
because it's optional, but it's just Vervis right now. Once Vervis itself
starts using 2 keys, it will be able to rotate freely without race condition
risk, but probably Mastodon etc. won't accept its signatures because of the use
of 2 keys and because they're server-scope keys.
Maybe I can get these features adopted by the fediverse?
2019-02-04 20:38:50 +01:00
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RemoteSharer
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2019-02-08 00:08:28 +01:00
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ident Text
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2019-02-06 03:48:23 +01:00
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instance InstanceId
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2019-02-15 00:27:40 +01:00
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inbox Text
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Support remote actors specifying 2 keys, and DB storage of these keys
It's now possible for activities we be attributed to actors that have more than
one key. We allow up to 2 keys. We also store in the DB. Scaling to support any
number of keys is trivial, but I'm limiting to 2 to avoid potential trouble and
because 2 is the actual number we need.
By having 2 keys, and replacing only one of them in each rotation, we avoid
race conditions. With 1 key, the following can happen:
1. We send an activity to another server
2. We rotate our key
3. The server reaches the activity in its processing queue, tries to verify our
request signature, but fails because it can't fetch the key. It's the old
key and we discarded it already, replaced it with the new one
When we use 2 keys, the previous key remains available and other servers have
time to finish processing our requests signed with that key. We can safely
rotate, without worrying about whether the user sent anything right before the
rotation time.
Caveat: With this feature, we allow OTHER servers to rotate freely. It's safe
because it's optional, but it's just Vervis right now. Once Vervis itself
starts using 2 keys, it will be able to rotate freely without race condition
risk, but probably Mastodon etc. won't accept its signatures because of the use
of 2 keys and because they're server-scope keys.
Maybe I can get these features adopted by the fediverse?
2019-02-04 20:38:50 +01:00
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UniqueRemoteSharer ident
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2019-02-06 03:48:23 +01:00
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Instance
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host Text
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UniqueInstance host
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