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{"version":3,"file":"v4-D8aEg3BZ.js","sources":["../../node_modules/uuid/dist/esm-browser/rng.js","../../node_modules/uuid/dist/esm-browser/stringify.js","../../node_modules/uuid/dist/esm-browser/native.js","../../node_modules/uuid/dist/esm-browser/v4.js"],"sourcesContent":["// Unique ID creation requires a high quality random # generator. In the browser we therefore\n// require the crypto API and do not support built-in fallback to lower quality random number\n// generators (like Math.random()).\nlet getRandomValues;\nconst rnds8 = new Uint8Array(16);\nexport default function rng() {\n // lazy load so that environments that need to polyfill have a chance to do so\n if (!getRandomValues) {\n // getRandomValues needs to be invoked in a context where \"this\" is a Crypto implementation.\n getRandomValues = typeof crypto !== 'undefined' && crypto.getRandomValues && crypto.getRandomValues.bind(crypto);\n\n if (!getRandomValues) {\n throw new Error('crypto.getRandomValues() not supported. See https://github.com/uuidjs/uuid#getrandomvalues-not-supported');\n }\n }\n\n return getRandomValues(rnds8);\n}","import validate from './validate.js';\n/**\n * Convert array of 16 byte values to UUID string format of the form:\n * XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX\n */\n\nconst byteToHex = [];\n\nfor (let i = 0; i < 256; ++i) {\n byteToHex.push((i + 0x100).toString(16).slice(1));\n}\n\nexport function unsafeStringify(arr, offset = 0) {\n // Note: Be careful editing this code! It's been tuned for performance\n // and works in ways you may not expect. See https://github.com/uuidjs/uuid/pull/434\n return byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + '-' + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + '-' + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + '-' + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + '-' + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]];\n}\n\nfunction stringify(arr, offset = 0) {\n const uuid = unsafeStringify(arr, offset); // Consistency check for valid UUID. If this throws, it's likely due to one\n // of the following:\n // - One or more input array values don't map to a hex octet (leading to\n // \"undefined\" in the uuid)\n // - Invalid input values for the RFC `version` or `variant` fields\n\n if (!validate(uuid)) {\n throw TypeError('Stringified UUID is invalid');\n }\n\n return uuid;\n}\n\nexport default stringify;","const randomUUID = typeof crypto !== 'undefined' && crypto.randomUUID && crypto.randomUUID.bind(crypto);\nexport default {\n randomUUID\n};","import native from './native.js';\nimport rng from './rng.js';\nimport { unsafeStringify } from './stringify.js';\n\nfunction v4(options, buf, offset) {\n if (native.randomUUID && !buf && !options) {\n return native.randomUUID();\n }\n\n options = options || {};\n const rnds = options.random || (options.rng || rng)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`\n\n rnds[6] = rnds[6] & 0x0f | 0x40;\n rnds[8] = rnds[8] & 0x3f | 0x80; // Copy bytes to buffer, if provided\n\n if (buf) {\n offset = offset || 0;\n\n for (let i = 0; i < 16; ++i) {\n buf[offset + i] = rnds[i];\n }\n\n return buf;\n }\n\n return unsafeStringify(rnds);\n}\n\nexport default v4;"],"names":["getRandomValues","rnds8","rng","byteToHex","i","unsafeStringify","arr","offset","randomUUID","native","v4","options","buf","rnds"],"mappings":"AAGA,IAAIA,EACJ,MAAMC,EAAQ,IAAI,WAAW,EAAE,EAChB,SAASC,GAAM,CAE5B,GAAI,CAACF,IAEHA,EAAkB,OAAO,OAAW,KAAe,OAAO,iBAAmB,OAAO,gBAAgB,KAAK,MAAM,EAE3G,CAACA,GACH,MAAM,IAAI,MAAM,0GAA0G,EAI9H,OAAOA,EAAgBC,CAAK,CAC9B,CCXA,MAAME,EAAY,CAAA,EAElB,QAASC,EAAI,EAAGA,EAAI,IAAK,EAAEA,EACzBD,EAAU,MAAMC,EAAI,KAAO,SAAS,EAAE,EAAE,MAAM,CAAC,CAAC,EAG3C,SAASC,EAAgBC,EAAKC,EAAS,EAAG,CAG/C,OAAOJ,EAAUG,EAAIC,EAAS,CAAC,CAAC,EAAIJ,EAAUG,EAAIC,EAAS,CAAC,CAAC,EAAIJ,EAAUG,EAA
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